Turkey: Permits

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You must have your signed permits on hand when you go afield to hunt.

  • New! You may use the MO Hunting app to carry your permits afield.
  • Permits cannot be exchanged or refunded.
  • Fall turkey permits may be used in any order, and multiple permits may be filled on the same day

Purchasing Permits

You may purchase your fall turkey hunting permits beginning July 1 using any of the methods below.

  • Over the counter from any permit vendor. Buy early to avoid long lines. No surcharges will be assessed.
  • Online anytime using the e-Permits System at mdc.mo.gov/epermits. Use your credit card and pay a $1 surcharge. Print your permit at home and have it in hand immediately.
  • From your smartphone using the MO Hunting app.
    Use your credit card and pay a $1 surcharge. Your valid permit will appear on the app immediately after purchase.
  • By telephone at 800-392-4115. Use your credit card and pay a $2 surcharge. Allow 10 days for delivery.

Permits

Limits
  • Deer: Two deer of either sex, but only one antlered deer may be taken before the main November firearm portion. NOTE: You may take only two antlered deer during the archery and firearms deer hunting seasons combined.
  • Turkeys: Two turkeys of either sex.
  • Furbearers: See Seasons for prescribed limits. Hunters may sell furbearers harvested under this permit. Nonresidents may not harvest furbearers with this permit.
  • Small game: See Seasons for prescribed limits.
Notes

Youth permit is available for resident and nonresident youth hunters.

See if you qualify for a landowner permit.

Costs
  • Demographic
    Resident
    Price
    $19.00
  • Demographic
    Resident Landowner
    Price
    $0.00
  • Demographic
    Nonresident
    Price
    $265.00
  • Demographic
    Nonresident Landowner
    Price
    $195.00
  • Demographic
    Youth (6-15)
    Price
    $9.50

Deer: Archery Allowed

Methods

Longbows, compound bows, and recurve bows of any draw weight

 

Crossbows

Hand-held string-releasing devices

Illuminated sights, scopes, and quickpoint sights

Atlatls

Deer: Archery Prohibited

Methods

Any sighting device that casts a beam of light on the game

You may not possess night vision or thermal imagery equipment while carrying a firearm, bow, or other implement used to take wildlife.

Use of electronic calls, electronically activated calls, bait, dogs, or night vision equipment

Live decoys may not be used to take turkeys.

Motor driven conveyances may not be used to take, drive or molest wildlife. Deer may not be hunted from a boat with a motor attached; however, a motorboat may be used to hunt other wildlife if the motor is shut off and the boat’s forward progress has stopped.

Archers hunting deer or turkeys during the archery season may not be in possession of a firearm. Some exceptions apply. See 3 CSR 10-7.432 and 3 CSR 10-7.455 of the Wildlife Code of Missouri.

Turkey: Archery: Allowed Methods

Methods

Longbows, compound bows, and recurve bows of any draw weight

Crossbows

Hand-held string-releasing devices

Illuminated sights, scopes, and quickpoint sights

Atlatls

Crossbows

Turkey: Archery: Prohibited Methods

Methods

Any sighting device that casts a beam of light on the game

Use of electronic calls, electronically activated calls, bait, dogs, or night vision equipment

Live decoys may not be used to take turkeys.

Archers hunting deer or turkeys during the archery season may not be in possession of a firearm. Some exceptions apply. See 3 CSR 10-7.432 and 3 CSR 10-7.455 of the Wildlife Code of Missouri.

Small Game: Archery: Allowed Methods

Methods

Longbow, compound bow, or recurve bow of any draw weight

Atlatls, which are defined as a rod or narrow board-like device used to launch, through a throwing motion of the arm, a dart 5 to 8 feet long

Hand-held string releasing devices

Illuminated sights, scopes, and quickpoint sights

Crossbow 

Small Game: Archery: Prohibited Methods

Methods

Arrows containing any drug, poison, chemical or explosive.

Motor driven conveyances may not be used to take, drive or molest wildlife. 

Artificial lights may be used only to hunt bullfrogs and green frogs, or to hunt raccoons and other furbearing animals when treed with the aid of dogs. Using lights to search for, spot, illuminate, harass, or disturb other wildlife is a violation of the Wildlife Code of Missouri. Landowners and lessees may use artificial lights on their property, but while doing so may not be in possession of — or be in the company of someone who possesses — a firearm, bow, or other implement used to take wildlife.

You may not possess night vision or thermal imagery equipment while carrying a firearm, bow, or other implement used to take wildlife.

Additional Info

Special Provision During the Firearms Deer Season: During the November portion statewide and antlerless portion in open counties, other wildlife may be hunted only with a shotgun and shot not larger than No. 4 or a .22 or smaller caliber rimfire rifle. This does not apply to waterfowl hunters, trappers, or to landowners on their land.

Groundhog: Archery: Allowed Methods

Methods

Longbow, compound bow, or recurve bow of any draw weight

Atlatls, which are defined as a rod or narrow board-like device used to launch, through a throwing motion of the arm, a dart 5 to 8 feet long

Hand-held string releasing devices

Illuminated sights, scopes, and quickpoint sights

Crossbow

Additional Info

You may take groundhogs with a cage-type trap at any hour during the open hunting season if you possess a hunting permit. The cage-type trap must be labeled with your full name and address, or Conservation ID number; must be attended daily; and have an opening of 144 square inches or smaller.

Limits

Two male turkeys or turkeys with a visible beard.

Notes

Only one turkey may be taken during the first week of the season. If you do not take one during the first week, then you may take two during the second or third weeks of the season, but you may not take them both on the same day.

Anyone using a turkey call to assist another hunter must be properly licensed with either a filled or unfilled spring turkey hunting permit.

Youth permit is available for resident and nonresident youth hunters.

See if you qualify for a landowner permit.

Costs
  • Demographic
    Resident
    Price
    $17.00
  • Demographic
    Resident Landowner
    Price
    $0.00
  • Demographic
    Youth (6-15)
    Price
    $8.50
  • Demographic
    Nonresident
    Price
    $224.00
  • Demographic
    Nonresident Landowner
    Price
    $165.00

Turkey: Spring: Allowed Methods

Methods

Shotguns with shot not larger than No. 4

Longbows, recurve bows, or compound bows. Hand-held string releasing devices, illuminated sights, scopes, and quick point sights are allowed.

Crossbows

Atlatls

Turkey: Spring: Prohibited Methods

Methods

Shotguns capable of holding more than 3 shells in magazine and chamber combined

Shot larger than No. 4 (in use or in possession)

Any sighting device that casts a beam of light on the game

Thermal imagery equipment or night vision equipment (in use or in possession)

Recorded calls (in use or in possession)

Use of dogs or live decoys

 

Use of bait, which includes grain or other feed placed or scattered so as to attract turkeys. An area is considered baited for 10 days even after complete removal of the bait. A hunter can be in violation even if he or she did not know an area was or is baited. It is illegal to place bait in a way that causes others to be in violation of the baiting rule.

Limits

Two turkeys of either sex. Both may be taken on the same day.

Notes

Permit valid in all counties except Dunklin, McDonald, Mississippi, New Madrid, Newton, Pemiscot, and Scott.

Youth permit is available for resident and nonresident youth hunters.

See if you qualify for a landowner permit.

Costs
  • Demographic
    Resident
    Price
    $13.00
  • Demographic
    Resident Landowner
    Price
    $0.00
  • Demographic
    Nonresident
    Price
    $130.00
  • Demographic
    Nonresident Landowner
    Price
    $96.00
  • Demographic
    Youth (6-15)
    Price
    $6.50

Turkey: Fall Firearms: Allowed Methods

Methods

Shotguns (including .410) with shot not larger than No. 4

Longbows, compound bows, or recurve bows of any draw weight

Crossbows

Atlatls

Hand-held string-release devices

Illuminated sights, scopes and quickpoint sights

Turkey: Fall Firearms: Prohibited Methods

Methods

Shotguns capable of holding more than three shells in magazine and chamber combined

Shot larger than No. 4 (in use or possession)

Rifles, pistols, and other firearms that propel a single projectile at one discharge

Any sighting device that casts a beam of light on the game

Night vision / thermal imagery equipment

Use of electronic calls, electronically activated calls, live decoys, bait, or dogs

Anyone hunting turkeys during the fall firearms turkey season may not be in possession of both a firearm and a bow. Some exceptions apply. See 3 CSR 10-7.455 of the Wildlife Code of Missouri.